Monthly Archives: December 2013

VGA Mandelbrot Set

I read Masters of Doom a few weeks ago, and it inspired me to do some old-school DOS VGA graphics programming. https://github.com/cheydrick/VGA-Mandelbrot When I was a kid I played around with some sample programs that came with DJGPP or Borland … Continue reading

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Converting Pixel Coordinates to Graph Coordinates Redux

A year ago I wrote a post about converting screen pixel coordinates to graph coordinates: https://chrisheydrick.com/2012/11/01/converting-pixel-coordinates-to-graph-coordinates/ This is something you want to do if you need to map the location of a pixel to an arbitrary graph coordinate, which I needed … Continue reading

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SFML in Xcode 5

I followed the official SFML tutorial for getting SFML programs to compile in Xcode, but kept failing to build because none of the libraries were linking. http://www.sfml-dev.org/tutorials/2.1/start-osx.php I fixed it by manually adding them in the “Linked Libraries and Frameworks” … Continue reading

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